![]() Here, you must understand that your opponent must be foolish enough to fall for your trick. You will successfully trap your opponent that way. Your next move is to move the queen to h4 and the game is over. This will open up the diagonal that leads to the king. Next, your opponent will move his pawn from f2 to f3. This will allow you to capture one of the center squares and will make your first move. When this happens, you must over your own pawn from e7 to e5. The game starts with the white pawn (Opponent) moving his pawn from g2 to g4. The fool’s mate allows you to finish the game within 2 moves! Even before your opponent realizes it, you would have finished the game! This is the oldest and most popular quick game strategy that is employed regularly. Conclusion to the fastest ways to checkmate.The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. If you’re interested in learning more endgames I recommend to taking a look at Improve Your Endgame Play and 13 Checkmates You Must Know which covers stadard mating patterns. If you want to be able to reproduce the mating pattern in tournament conditions you need to practice this endgame against a human opponent or a computer: “practice makes perfect”. Move your King a6 and checkmate the Black’s king with the bishops.Shift your bishops to the left, forcing the Black King to the edge of the board.Occupy the center with Two Bishops, in particular e4, e5, d4, d5.Remember the basic points while checkmating with two bishops: ![]() We have forced a checkmate with Two Bishops in 21 moves. Bd4 followed by 20…Kb8 21.Be5+ Ka8 and finally 21. Bd7 to trap the Black King in the corner and then after 19… Ka8 we play 20. We checkmate the Black’s King the following way: play 19. Remmember that we need not let Black’s King to attack our Bishops.Īt this point the Black King has only two squares to move on: a8 and b8. Now we need to transfer our King to e6 and to shift the Bishop once again to the left occupying b6 and c6. So, we first shift dark square Bishop to c5 and only then shift light square bishop to d5 (note how two bishops guard each other creating the wall and making it impossible for Black King to penetrate).Īt this point we have achieved the position shown on the diagram below. We need to move the Bishops so that Black’s King cannot attack any of the Bishops. In this step we walk our King to the f5 square and to getting ready to shift our bishops to c5 and d5. Then we place our Bishops on e4 and d5 squares limiting the Black King to only 12 squares (see the actual game below). We need to first get to the position shown in the diagram below, placing the Bishops on the long diagonals h1-a8 and a1-h8. The first step in the Two Bishop endgame is to occupy the central squares d4, d4, e4, e5 with our Bishops. I will explain step by step how exactly to checkmate a lone King with two Bishops. ![]() We still have 50 move rule, but it’s less crucial in Two Bishop Endgame since checkmate is being forced much quicker than in Bishop + Knight or Queen vs. The main idea of checkmating with two bishops is occupying the center with the bishops, using the King to force the opponent’s King to the edge of the board and checkmating. I have previously written about Knight + Bishop Checkmate, which is much more subtle, but no doubt very important to know. Two Bishop Mate is another checkmate which seems problematic for club level chess players to implement, even though it should not be.
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